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Sooo. I had my second GEOG midterm today. I think I did well, but I mean, I thought I did well on the first one too. I studied better for the diagrams... but there are still one or two of them that I don't know if I'll get full credit on. I also got my midterm grade back in HONR267, though, and I got an A on that, so that's good news.
I was thinking about Aerlun today and how I haven't been able to start his story. And I thought maybe the beginning was wrong. I've been revising the idea a lot lately. I didn't want the typical street thief backstory since I don't think that's all that realistic when you really think about it. He'd be scavenging more often, or running an errand in exchange for some bread, something like that. Stealing sometimes, but not that much. So when I thought about it, it wasn't like he'd have that many skills beneficial to a Whip -- not like the ones Silk's supposed to see in him. He wouldn't be awesome with knives or anything like that.
So I decided... Why make him street rot at all? What if he actually stays with Keth longer and when he pisses Keth off, Keth takes him to the docks to sell him off onto a slave ship. There are no slaves in World's End (except some novelty slaves for the wealthy of Marble District), but they've been taking to selling their criminals and such off to ships headed toward the Black Coast. So he takes him to the docks to sell, and Silk stops by to pick through the slaves getting ready to be taken out of World's End, as per the usual agreement with the Whips. They aren't allowed to collar slaves until the Whips have taken their pick, but often they start anyway on adults since Whips never take in people past a certain age. The Whips let it slide usually, but this time they're trying to collar Aerlun. Silk stops them and asks about it, and they say the boy has healing experience... so he takes Aerlun, mostly out of irritation that the slavers would try to collar a child before Whip selection, but also because the boy is interesting and healing could be useful.
This would take away a few character points I really liked about Aerlun, like having explored World's End pretty thoroughly. But I suppose Keth wouldn't want him around all the time anyway. Sometimes he'd tell him to just leave, and Aerlun could use those times to explore. Not as far, of course, but pretty well. And he would have learned to scavenge and beg food for favors, even. Plus it would be really ironic later; Silk saved him from the collar, and then causes him to find his way into another later.
Aerlun will still have to be a little old for usual selection. Thirteen probably. Most kids are nine-ish. Which is another reason Silk wouldn't have taken him if not just to spite the slavers. Anyway, this is mostly because I don't want the story to span six years or something. Three or four years is a little better.
Still need to tinker with Daemien's story. Needs more of a plot. More stuff happening up until he joins that caravan.
Right well, I should try to sleep until Danny gets home.
I was thinking about Aerlun today and how I haven't been able to start his story. And I thought maybe the beginning was wrong. I've been revising the idea a lot lately. I didn't want the typical street thief backstory since I don't think that's all that realistic when you really think about it. He'd be scavenging more often, or running an errand in exchange for some bread, something like that. Stealing sometimes, but not that much. So when I thought about it, it wasn't like he'd have that many skills beneficial to a Whip -- not like the ones Silk's supposed to see in him. He wouldn't be awesome with knives or anything like that.
So I decided... Why make him street rot at all? What if he actually stays with Keth longer and when he pisses Keth off, Keth takes him to the docks to sell him off onto a slave ship. There are no slaves in World's End (except some novelty slaves for the wealthy of Marble District), but they've been taking to selling their criminals and such off to ships headed toward the Black Coast. So he takes him to the docks to sell, and Silk stops by to pick through the slaves getting ready to be taken out of World's End, as per the usual agreement with the Whips. They aren't allowed to collar slaves until the Whips have taken their pick, but often they start anyway on adults since Whips never take in people past a certain age. The Whips let it slide usually, but this time they're trying to collar Aerlun. Silk stops them and asks about it, and they say the boy has healing experience... so he takes Aerlun, mostly out of irritation that the slavers would try to collar a child before Whip selection, but also because the boy is interesting and healing could be useful.
This would take away a few character points I really liked about Aerlun, like having explored World's End pretty thoroughly. But I suppose Keth wouldn't want him around all the time anyway. Sometimes he'd tell him to just leave, and Aerlun could use those times to explore. Not as far, of course, but pretty well. And he would have learned to scavenge and beg food for favors, even. Plus it would be really ironic later; Silk saved him from the collar, and then causes him to find his way into another later.
Aerlun will still have to be a little old for usual selection. Thirteen probably. Most kids are nine-ish. Which is another reason Silk wouldn't have taken him if not just to spite the slavers. Anyway, this is mostly because I don't want the story to span six years or something. Three or four years is a little better.
Still need to tinker with Daemien's story. Needs more of a plot. More stuff happening up until he joins that caravan.
Right well, I should try to sleep until Danny gets home.